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Convert mds to cue file
Convert mds to cue file









In my experience an original disc, a properly burned disc and both ISO or BIN/CUE images are all fully interchangeable. No sub data is necessary for gameplay or reproducing an original disc to a recordable disc.Īnything but a raw rip with a correctly annotated cue file or properly created ISO file is either extraneous or lacking. I prefer single bin, tho it's rare to find a device or software that can't accept multi-file bin/cue. I do not have much experience with Dreamcast and overburn data or the corresponding data formats. IMO BIN/CUE with the right software (there are multiple right ones) is the best, tho ISO can in all cases I've tried fully match all the systems I've dealt with extensively. I believe you can convert an image to/from CHD, but in my opinion it's easier to just keep standard image formats such as BIN/CUE. BIN/CUE can be used with anything, but CHDs cannot (at least not yet). CHD may be nice in the way of convenience, but it doesn't work with everything. Some of the above info may not be correct. CHD really doesn't interest me, so I never investigated it further. I think CHD started for MAME because arcade game images always consist of multiple BINs (one for each EPROM on the arcade board) but has since gained some traction as a format for other emulators. I think CHD might also offer some compression, though I'm not entire sure about that. So instead of having every game image consist of multiple files, which means needing sub folders to keep them organized and from getting broken, you can have a single CHD file instead. If you're just looking to burn or use with an ODE, then either kind of BIN/CUE image is perfectly fine.ĬHD, as far as I can tell, is just a way to make things a little easier. I don't know what the advantage is to having multiple BINs rather than a single BIN, but I'm sure it has some archival purpose. They're kind of like ISO+WAV images, but instead of having an ISO for the game data and then a WAV (or the dreaded mp3) for each audio track, there's a BIN for the game data and then a BIN for each audio track. Images consisting of multiple BINs with a single CUE work the same way as an image with a single BIN and CUE, and has the same compatibility with stuff like ImgBurn and ODEs. If you're downloading, the newest trend for "best" image format is multiple BINs with a single CUE.

convert mds to cue file

If you're backing up your own discs, just stick to the BIN/CUE format.











Convert mds to cue file